Post by Nox on Sept 16, 2016 6:10:40 GMT
Name: Nox (aka obNOXious, due to her... rude personality.)
Appeared Gender: Female.
Appeared Age: Late teens / early 20's, 18-23, around there.
Gemstone: Black lace onyx
Gemstone Location: Her gem is shaped like a weird pear, and is on her tongue. As a result, she lisps slightly.
Appearance:
She's a little taller than Garnet.
My art, please don't use without my permission. She doesn't have her goggles on in this one, but yeh.
Personality:
-Rude
-Obnoxious
-Blunt, to the point
+Honest
-Hypocritical at points
While Nox generally keeps to herself, she is rude to people that approach her. She is paranoid, and constantly testing people to see if they REALLY put up with her. She spends her time alone, to prevent herself from wasting her trust on anyone.
Nox is trustworthy, yet impolite. She won't hesitate to be upfront. She doesn't care if she phrases things delicately or not.
Bit of a hypocrite.
Likes/Dislikes:
She likes: Shady areas, relaxing away from the sun, women, sparring by herself. Being alone.
Dislikes: Dishonest people, rudeness (what a hypocrite), stoic people that don't react to what she says.
She dislikes the sun.
Cats.
Having her hypocrisy pointed out.
Having to choose sides.
Letting her hair down.
Fears:
Secretly, she is scared of being abandoned, and left behind. Spends her time alone to prevent betrayal.
Scared of cats and water.
Her goggles getting stolen/broken; they're a special gift from an old former friend she can't let go.
Being underwater, especially forced underwater, is a biggie.
Weapon, with a pic of Nox's gem:
Nox can use the weapon to block small blows from weapons like swords and daggers, but a giant axe or a hammer would render blocking useless, and she would have to use an alternative combat strategy. She can't summon two of these gauntlets unless she channeled more energy. She can punch or slash, because the gauntlets are clawed. For walls and structures, or whenever tactically sound, she punches. Due to the metallic/gem-ish nature of the gauntlets, she could use the sound of her knocks to lure enemies on stealth missions or screw around. Her gem, again, is on her tongue. That means she "spits" out her weapon! xD More like a blob of energy that affixes to her forearm and materializes into the weapon you see above.
She can grapple with the weapon, and lash out to grapple at a range of about 15 feet, give or take, depending on how hard she concentrates. The fingers of her gauntlet form into hooks when the gauntlet stretches to a surface, or a gem, but a gem could possibly shapeshift around her gauntlet.
AGAIN, PLEASE DO NOT USE MY ART WITHOUT MY PERMISSION. This took me FOREVER, so please be considerate. =) Thank you. If you think it's cool and want some art for a gem of your own, just let me know. It's a good alternative to stealing.
Night Vision: This vision is more of a passive ability. Nox can see perfectly at night, considering she was "made" for stealth and espionage. However, daylight blinds her and causes her eyes to burn painfully, which is why she must wear specially tinted goggles (because sunglasses are too easy to knock off) in the day time. Hence, her hate of the sun.
Active Invisibility: Nox can turn completely invisible for a duration of 2 posts and a cool down of 3 posts. She can move, jump, and perform stealth maneuvers ( though she shimmers when she jumps) while invisible. Stepping in water, having substances spilled on her, or leaving footprints and making sound will still alert any combatants. Essentially useless on sandy/snowy areas and in very bad storms, as her outline can be seen. She CANNOT make sudden movements (like sprinting or attacking) or she begins shimmering, and her outline could be seen. This fades back in after a while and isn't an issue in the dark.
Fusions: None, yet.
History: The warps broke. It seemed like yesterday that Nox remembered hearing about them, remembered the vague faces of before. She had been on earth for a long while now, once with her friends. But now she bears the burden of loneliness, exploring the planet at night, fighting monsters.
The details on Nox's exact arrival date were fuzzy, her motives unclear. She was stranded now, with no way back home.
She had been on earth for 2,350 years. Exploring, wandering and gathering information. Fighting the monsters. Avoiding the locals whenever possible. She wanted nothing to do with the message that large pink lady sent. Nothing to do with the rebellion going on. Nothing to do but wander. Nox promised herself she would never be involved.
What a foolish promise.
(Note: Nox has pieces of her story hidden deliberately as to not spoil her entire past. It'll come in time, also the past is kinda choppy, I studied the plot overview and stuff but I still feel like somethings missing.)
Char Arcs:
-Becomes more social
-Less rude
-Gets caught up in the whole rebellion fiasco, forced to take a side.
-Comes to terms with her fear of cats maybe (with the help of a cat-lover?)
-Finally fuses with a gem
-Comes to terms with her fear of betrayal, an important piece of her past revealed in this arc.
-Nox's true story... revealed?
(Sorry for formatting errors, if any. I'm on mobile, on tapatalk since the site crashes my phone.)