Post by Moldavite (ZombyMuffinz) on Aug 4, 2015 3:29:40 GMT
Name: Momo
Appeared Age: 18
Gemstone: Moldavite
Gemstone Location: Stomach/Belly Button
Corrupted: No, if become corrupted.
Appearance: Momo with Homeworld outfit
Momo's height is 4ft, with her hair putting her at 4ft 2in, she has the appearance of a teenager, with small features more like a considered adult.
Personality:
Obvious Features;
- Curious
- Confident ( Which is not just a perk, but also vulnerablity for herself, especially when she is being too bold for her own good.)
- Creative (with puns and all)
- Energetic / Excited (To humans it would more be like having ADHD, examples: anything new to her will have her attention for at least a solid 5 minutes,the thought of a friendly spar or serious fight (especially if they are bigger than her), and lastly as an example, she will most likely never keep quiet, unless a dire situation. Also going along with never keeping still and constantly wanting to see more of things.
- Immature (she's too old to think most of the crude human comedy to be hilarious)
- Protective / Territorial (Best example I can make without going to her history, she marks things as hers, people, gems or animals that she takes a liking to, in her mind, is considered hers, Just a way of showing she cares.)
- Implusive
- Overimaginative (at the worst times, her mind will also just go off thinking of random things, but at least she'll be honest when she didn't listen.)
Likes: Earth dirt and sand, insects, tunnels, crawl-spaces, pranks, collecting unique looking items (mostly shiny looking junk), chasing anything that looks fast, sassy comebacks, bad jokes and random puns.
Dislikes: Grass on her feet, homeworld, Perfectionists, Cruelty, Losing, random hostility, being bored, being told what to do (she will then do the opposite), loud/Sharp pitched noises, Solid Metal or anything impenetrable, and exaggerated explaining.
Fears: Going back to homeworld, becoming corrupted, cracking her gem, rabbits/bunnies, becoming trapped
Weapons: Main Form: Shovel Second form: Pickaxe
Both weapons are green like her gem, but transparent.
Ability 1: Burrow, can burrow under most earth but not metal. Rock burrowing is harder for her and is slower for her to get through it, normally having to use a second form of her weapon (a pickaxe) to help through.
-When Burrowed: She is fast, this is also when her second ability adds in, making it easier for her to move to and around an enemy, although to be in range of hearing, the tunnel will leave evidence of where she is on the surface making it also a vulnerability, the lower she is in the ground, the less you will see her movements, but the harder it'll be for her to detect where the enemy is located if they moved. When she burrows under to protect herself, she can burrow down very deep, but also making it harder to hear if it is safe to come up, normally when she is in danger she'll use this as an escape if she can.
Ability 2: Enhanced Senses: sight and hearing
-Enhanced sight, can view from far distances with great detail, also assists when she is under ground.
-Enhanced Hearing: ears enhanced to hear with amazing clarity, distance, and even frequencies outside normal range. Users ears can pick up every single sound, can decipher layer upon layer of differing sounds/conversations, locate the source of noise or pick up a sound from a mile away, this also helps when she is under the earth to hear where the enemies movements are. Limit: extremely sensitive to loud/sharp pitched sounds, noise can limit the distance of how well she can hear from ranges to detect minor sounds, silence manip makes this useless.
Fusions: N/A, none so far.
-Dance: Freestyle
History: Previously before the uprising, she worked for whatever the homeworld told her to do, excavating to find artifacts that would take them too long to find if under ground. She'd always go on solo missions and eventually getting use to taking orders, slowly ranking herself up. When she became high enough, she went from small jobs to boring ones, like guarding certain posts for the yellow diamonds faction. Never questioning what she guarded or why, eventually she started working with higher ranked to find gems that were wanted for crimes and just orders, (etc.), and earned her reputation as the bloodhound. Working with a small team of higher ups, most of them time her input felt like it wasn't important enough, unless it was her reporting in during a mission about the main target.
More and more after time, she would get fed up with working with her group, even if orders were orders, she felt most of the time she had no choice, but to keep following through. During her free times, she would look for more things to do for herself, eventually enjoying exotic dancing most of the time to let off steam. It was more enjoying to dance for fun, than constantly being told where to be, report to higher up, or being told what to do; or how to do it. During one of the most recent missions, still a subordinate in her team, that was requested to go to Earth for a report. The mission seemed important, to find any artifacts that could be there or if anything were to be found on the planet, to report it immediately and return with them.
After Arriving by a small shuttle, her superiors requested they immediately get started so they could leave, not seeming amused by the planet, even though Momo enjoyed every second since they landed and were off the shuttle. She became obsessed with seeing all the different looking organisms and how the soil felt on her feet. Being snapped back into the mission though, her superiors explained what type of artifact in the area they were looking for and would probably be beneficial to the faction. After trying to find it and encountering a corrupted gem, her superiors were taking notes about the corrupted gem they had found for their report.
Momo started to think that other gems had previously visited this planet or there could still be others, not mentioning it though since she assumed they already thought the same or thought the idea was foolish, she started to think about what else Earth had. She had already started convincing herself that maybe staying instead of returning was better. She had no attachments to her team, nor to homeworld, so leaving it behind to stay wasn't hard for her to decide. The harder part for her was losing her team so they wouldn't find her, since these were normally the group that would hunt down criminals with ease. When her team had gotten attacked by a corrupted gem, she used it as her escape while they were distracted to deal with it. She burrowed into the ground just deep enough to where she couldn't be seen and kept on, leaving multiple patterns and directions so she wouldn't be followed easily.
She is still new to Earth, if encountering other gems, she doesn't know what to do most of the time other than try to keep a distance since she had left her squad. Also still wearing her yellow diamond homeworld outfit since she's always worn it, probably won't help on first impressions or hiding, but freedom is something also new to her that she is slowly discovering how wonderful it feels not having homeworld telling her what she has to do, where to be.
Character Arcs:
- Eventually, decide to join the crystal gems or remain neutral and protect earth for the dirt.
- Disgard her yellow diamond homeworld outfit for something more modern to Earth.
- Realizes what are friends, how they can be great instead of just being alone.
Appeared Age: 18
Gemstone: Moldavite
Gemstone Location: Stomach/Belly Button
Corrupted: No, if become corrupted.
Appearance: Momo with Homeworld outfit
Momo's height is 4ft, with her hair putting her at 4ft 2in, she has the appearance of a teenager, with small features more like a considered adult.
Personality:
Obvious Features;
- Curious
- Confident ( Which is not just a perk, but also vulnerablity for herself, especially when she is being too bold for her own good.)
- Creative (with puns and all)
- Energetic / Excited (To humans it would more be like having ADHD, examples: anything new to her will have her attention for at least a solid 5 minutes,the thought of a friendly spar or serious fight (especially if they are bigger than her), and lastly as an example, she will most likely never keep quiet, unless a dire situation. Also going along with never keeping still and constantly wanting to see more of things.
- Immature (she's too old to think most of the crude human comedy to be hilarious)
- Protective / Territorial (Best example I can make without going to her history, she marks things as hers, people, gems or animals that she takes a liking to, in her mind, is considered hers, Just a way of showing she cares.)
- Implusive
- Overimaginative (at the worst times, her mind will also just go off thinking of random things, but at least she'll be honest when she didn't listen.)
Likes: Earth dirt and sand, insects, tunnels, crawl-spaces, pranks, collecting unique looking items (mostly shiny looking junk), chasing anything that looks fast, sassy comebacks, bad jokes and random puns.
Dislikes: Grass on her feet, homeworld, Perfectionists, Cruelty, Losing, random hostility, being bored, being told what to do (she will then do the opposite), loud/Sharp pitched noises, Solid Metal or anything impenetrable, and exaggerated explaining.
Fears: Going back to homeworld, becoming corrupted, cracking her gem, rabbits/bunnies, becoming trapped
Weapons: Main Form: Shovel Second form: Pickaxe
Both weapons are green like her gem, but transparent.
Ability 1: Burrow, can burrow under most earth but not metal. Rock burrowing is harder for her and is slower for her to get through it, normally having to use a second form of her weapon (a pickaxe) to help through.
-When Burrowed: She is fast, this is also when her second ability adds in, making it easier for her to move to and around an enemy, although to be in range of hearing, the tunnel will leave evidence of where she is on the surface making it also a vulnerability, the lower she is in the ground, the less you will see her movements, but the harder it'll be for her to detect where the enemy is located if they moved. When she burrows under to protect herself, she can burrow down very deep, but also making it harder to hear if it is safe to come up, normally when she is in danger she'll use this as an escape if she can.
Ability 2: Enhanced Senses: sight and hearing
-Enhanced sight, can view from far distances with great detail, also assists when she is under ground.
-Enhanced Hearing: ears enhanced to hear with amazing clarity, distance, and even frequencies outside normal range. Users ears can pick up every single sound, can decipher layer upon layer of differing sounds/conversations, locate the source of noise or pick up a sound from a mile away, this also helps when she is under the earth to hear where the enemies movements are. Limit: extremely sensitive to loud/sharp pitched sounds, noise can limit the distance of how well she can hear from ranges to detect minor sounds, silence manip makes this useless.
Fusions: N/A, none so far.
-Dance: Freestyle
History: Previously before the uprising, she worked for whatever the homeworld told her to do, excavating to find artifacts that would take them too long to find if under ground. She'd always go on solo missions and eventually getting use to taking orders, slowly ranking herself up. When she became high enough, she went from small jobs to boring ones, like guarding certain posts for the yellow diamonds faction. Never questioning what she guarded or why, eventually she started working with higher ranked to find gems that were wanted for crimes and just orders, (etc.), and earned her reputation as the bloodhound. Working with a small team of higher ups, most of them time her input felt like it wasn't important enough, unless it was her reporting in during a mission about the main target.
More and more after time, she would get fed up with working with her group, even if orders were orders, she felt most of the time she had no choice, but to keep following through. During her free times, she would look for more things to do for herself, eventually enjoying exotic dancing most of the time to let off steam. It was more enjoying to dance for fun, than constantly being told where to be, report to higher up, or being told what to do; or how to do it. During one of the most recent missions, still a subordinate in her team, that was requested to go to Earth for a report. The mission seemed important, to find any artifacts that could be there or if anything were to be found on the planet, to report it immediately and return with them.
After Arriving by a small shuttle, her superiors requested they immediately get started so they could leave, not seeming amused by the planet, even though Momo enjoyed every second since they landed and were off the shuttle. She became obsessed with seeing all the different looking organisms and how the soil felt on her feet. Being snapped back into the mission though, her superiors explained what type of artifact in the area they were looking for and would probably be beneficial to the faction. After trying to find it and encountering a corrupted gem, her superiors were taking notes about the corrupted gem they had found for their report.
Momo started to think that other gems had previously visited this planet or there could still be others, not mentioning it though since she assumed they already thought the same or thought the idea was foolish, she started to think about what else Earth had. She had already started convincing herself that maybe staying instead of returning was better. She had no attachments to her team, nor to homeworld, so leaving it behind to stay wasn't hard for her to decide. The harder part for her was losing her team so they wouldn't find her, since these were normally the group that would hunt down criminals with ease. When her team had gotten attacked by a corrupted gem, she used it as her escape while they were distracted to deal with it. She burrowed into the ground just deep enough to where she couldn't be seen and kept on, leaving multiple patterns and directions so she wouldn't be followed easily.
She is still new to Earth, if encountering other gems, she doesn't know what to do most of the time other than try to keep a distance since she had left her squad. Also still wearing her yellow diamond homeworld outfit since she's always worn it, probably won't help on first impressions or hiding, but freedom is something also new to her that she is slowly discovering how wonderful it feels not having homeworld telling her what she has to do, where to be.
Character Arcs:
- Eventually, decide to join the crystal gems or remain neutral and protect earth for the dirt.
- Disgard her yellow diamond homeworld outfit for something more modern to Earth.
- Realizes what are friends, how they can be great instead of just being alone.