Post by Ukai on Oct 9, 2015 5:12:28 GMT
Name:
Nephrite
Appeared Gender:
Female
Appeared Age:
15
Gemstone:
Nephrite
Gemstone Location: Right shoulder blade
Corrupted: No
Appearance: Nephrite keeps herself small intentionally, as such she is rather short, around 5'2". She wears an off-white flowing dress to her knees, and very short sleeves, with a single hole to expose her gem. She has short bob-cut grey hair, and solid white eyes, with just a slight difference in her iris and cornea. She also wears knee-high boots, of a slightly darker color than her dress. Her skin is a slightly paler white, and her facial features are soft and subtle, with childish slopes to them.
Personality: Nephrite tends to act rather innocent. She almost always knows more than she lets on, but she tries to sound ignorant. Of course sometimes she just is. She moves very fluidly, and tends to talk and walk with more movement than is necessary, using wild hand motions when excited, or drawing her arms and legs in when she's nervous, or trying to seem it. She has a very soft voice, and really enjoys trying to convince people to trust her.
Likes/Dislikes:
She likes being outside, and talking with people, and especially loves the sun. She doesn't care for the water though, and hates the dark.
Fears:
Nephrite fears the dark and being left alone, or with no allies. She also fears a bit overly harsh for her gem, being careful not to bump or graze it too much.
Weapon: Her weapon is a short dagger. It seems to be made out of one strip, just widening a bit at the start of the blade, and of course sharpening. She primarily uses them in melee, but has been known to throw them on rare occasions. The daggers are a very soft green, and almost translucent.
Ability 1: Nephrite is very fast. She tends to be faster than other gems, but she has trouble using it in a fight, often winding up being unable to use it, or only being a bit faster than normal. She also has a habit of losing track of where she's going when all-out sprinting, and tends to run into things.
Ability 2:
---
Fusions: None yet
History:Nephrite was created on a foreign primarily mountainous planet's Kindergarten. She was assigned to assist in the takeover of a relatively nearby planet, but when she stopped on Earth to resupply, things took a pretty serious turn. The supplies she needed were all either missing or broken, and as she tried to take off again, to find another place to resupply and report back about Earth, her ship was damaged, though she wasn't and still isn't quite sure by what, or how to repair it. She still takes her allegiance to Homeworld very seriously, and doesn't understand these "crystal gems" motives. She never really knew any other gems very well, keeping the relationships professional back on her home planet, and Homeworld too. On Earth she largely kept to herself, and with the loss of contact with Homeworld, has decided that maybe some friends would be nice, until they can quell this rebellion and go home.
Character Arcs: She's trying to branch out socially, having been mostly a loner at home. She's also trying to understand the "crystal gems", torn between her allegiance and orders from Homeworld, and her wanting to understand them.
Nephrite
Appeared Gender:
Female
Appeared Age:
15
Gemstone:
Nephrite
Gemstone Location: Right shoulder blade
Corrupted: No
Appearance: Nephrite keeps herself small intentionally, as such she is rather short, around 5'2". She wears an off-white flowing dress to her knees, and very short sleeves, with a single hole to expose her gem. She has short bob-cut grey hair, and solid white eyes, with just a slight difference in her iris and cornea. She also wears knee-high boots, of a slightly darker color than her dress. Her skin is a slightly paler white, and her facial features are soft and subtle, with childish slopes to them.
Personality: Nephrite tends to act rather innocent. She almost always knows more than she lets on, but she tries to sound ignorant. Of course sometimes she just is. She moves very fluidly, and tends to talk and walk with more movement than is necessary, using wild hand motions when excited, or drawing her arms and legs in when she's nervous, or trying to seem it. She has a very soft voice, and really enjoys trying to convince people to trust her.
Likes/Dislikes:
She likes being outside, and talking with people, and especially loves the sun. She doesn't care for the water though, and hates the dark.
Fears:
Nephrite fears the dark and being left alone, or with no allies. She also fears a bit overly harsh for her gem, being careful not to bump or graze it too much.
Weapon: Her weapon is a short dagger. It seems to be made out of one strip, just widening a bit at the start of the blade, and of course sharpening. She primarily uses them in melee, but has been known to throw them on rare occasions. The daggers are a very soft green, and almost translucent.
Ability 1: Nephrite is very fast. She tends to be faster than other gems, but she has trouble using it in a fight, often winding up being unable to use it, or only being a bit faster than normal. She also has a habit of losing track of where she's going when all-out sprinting, and tends to run into things.
Ability 2:
---
Fusions: None yet
History:Nephrite was created on a foreign primarily mountainous planet's Kindergarten. She was assigned to assist in the takeover of a relatively nearby planet, but when she stopped on Earth to resupply, things took a pretty serious turn. The supplies she needed were all either missing or broken, and as she tried to take off again, to find another place to resupply and report back about Earth, her ship was damaged, though she wasn't and still isn't quite sure by what, or how to repair it. She still takes her allegiance to Homeworld very seriously, and doesn't understand these "crystal gems" motives. She never really knew any other gems very well, keeping the relationships professional back on her home planet, and Homeworld too. On Earth she largely kept to herself, and with the loss of contact with Homeworld, has decided that maybe some friends would be nice, until they can quell this rebellion and go home.
Character Arcs: She's trying to branch out socially, having been mostly a loner at home. She's also trying to understand the "crystal gems", torn between her allegiance and orders from Homeworld, and her wanting to understand them.