Post by QuantumQuattro (QtQt) on Feb 19, 2016 20:38:13 GMT
Name: Quantum Quattro
Also goes by just "Quattro" or Qt or QtQt (Pronounced like "Cutie")
Quattro is an ALT of Carbide
Appeared Gender: Femme
Appeared Age: 28 (Actual Age, 4739 years old)
Gemstone:Quantum Quattro gemstone, rounded, smooth
Gemstone Location: Tummy/Belly Button
Corrupted:No
Appearance: This image is created using Doll Creator, which belongs to its owners, however this character is my own.
Personality:
Quattro can have a somewhat wintery disposition, strong and courteous to those who are well prepared, but a punishing force of nature to those who underestimate her, or do her wrong. Strangely so, she can also be rather serene and patient like a fresh snow fall, or frost forming patterns on a window. Whether you get the winter wonderland, or a raging blizzard.. well that depends on how you treat her.
She is prone to minor acts of mischief and fooling around with her cryomancy, which she sometimes uses to create props or effects out of ice or frost and she is DEFINITELY not above making some winter, ice, snow or cold related puns...
Quick, brave, relentless and surprisingly strong for her size, Quattro is the embodiment of big things coming from a small package. However, if betrayed or harmed emotionally she can get rather despondant and sad, and it can be a challenge to 'warm her up' again.... Talk about your Cold Shoulder.
In a fight she will use every skill to her advantage, taking an agressive stance, dual wielding her icy broadswords, and making use of terrain, taunting, focus, strategy, rage, allies, even cheap shots, if necessary. She might not actively CRAVE fighting, and her ego doesnt need any propping up with hollow victories, but she never backs down, and is willing to put down threats hard and fast.
Likes: Challenges, Mischief, A close circle of friends, Frozen Treats (Duh), Cold Beer, Prop based comedy, Quiet time.... Pancakes.
Dislikes: Being underestimated, resting on one's laurels, Presumptuous people, Being restrained, Marzipan, Sambuka
Fears:Intense/Extreme heat sources, going full "Absolute Zero" (see skills section), being treated as a utility, rather than a Gem
Weapon: Pictured in Character art above.
Quantum Quattro summons elaborate, sturdy broadswords in battle, they have hand and a half grips, and long wide blades and are often used in pairs, ala dual wielding. The swords serve as conventional weapons, being eerily sharp and durable,as well as 'conductor's wands' to augment her formidable cryomantic powers. If focusing while the weapons are swung, they can launch a narrow blast wave of icy energy that can either form a flying spike of ice, or remain as energy and freeze solid (for a short time) whatever it hits (referring to objects mainly, but it could freeze a gem's feet in place for one post).
Additionally, the weapons can be coated heavily with ice, turning them more into a pair of heavy Ice Clubs, although their increaed weight really slows down her combat speed and limits her dexterity.
Baseline abilities: Quattro bares all of the standard magical/racial abilities befitting gems. Aka Agelessness, enhanced durability/speed/strength, geo-adaptive physiology, shape shifting, regeneration after a "Poof", bubbling of objects and gemstones, and fusion potential.
Ability One: Ice Magic Proficiency
Quantum Quattro is a very gifted wielder of cold/ice magic. On its simplest level she can form crude objects out of ice, for use as props or diagrams (Similar to how Pearl uses holograms). Her presence can affect the temperature of the environment around her, and can simply freeze things with her prolonged touch. Her powers render her resistant to cold under most circumstances, she can coat the exposed surfaces of her body with a thin layer of magical ice/frost, that allows her to glide along on many surfaces, OR conversely, enjoy excellent traction on frozen surfaces or stick in place for a limited time (Usually one post) allowing her to cling to walls or celings and stick in place provided that surface has a layer of frost.
The danger in her skills is a moment of deep magical cold, which can occur if she recklessly over taxes her powers. It is called the Absolute Zero moment, wherein the strain of her own magical cold energy will freeze her solid, encasing her in an icy tomb wherein she is magically sperarated from space and time, causing her mind to acccelerate and race exponentially to such speeds that she will be left catatonic, dizzy, confused/amnesiac and vulnerable, for a time, once she actually wakes up some moments later (depends on the situation) and emerges from the ice. Extremes of heat are also a hazard to her as heat based attacks, or high temperature environments will deplete her energy more rapidly
Ability 2: Snow Fort
Qt focuss her cold based magic to conjure or collect moisture from the environment (similar as to how Lapis forms water wings) and combines it with bits of material from the surrounding terrain, like dirt, rocks bits of this n that, and solidifies it together into a protective wall of Ice, Snow and Debris that erupts upward from the ground in front of her up to a height of aproximately 6 ft and being equal in width and a little over a foot thick. It is strengthend with magic, making it sturdy, but something like a raging jasper would probably end up taking it down.
She can summon up to 3 walls, protecting an area about 12ft wide, forming a half hexagon or small triangle pyramidal shape for defense or to block off 3 seperate points within a short distance of one another, like adjacent hallways.
The walls can be destroyed, or crumbled by QT and sent crashing forward about 15 ft as a mini rolling avalanche to encumber or sweep away an opponent, more than damamge them.
If left on their own, they will melt at a speed appropriate to the environment, or not, if the environment is sub-zero.
Fusions: No known fusions as of yet.
History:
Quatnum Quattro was Kindergartened on Home World, in the Court of Blue Diamond. Cultivated to be an aristocratic gem with exceptional poise and skill in the political arena, they got a literal frost wielding fire-brand in the process who was prone to stirring up the crowds of common gems.
As the centuries wore on, Quattro managed to make herself more than a few political enemies, and in the end, it turned out that their combined influence on Blue Diamond out stripped her own, in spades.
Her skills at manipulating cold and ice were well known, as she frequently used them to make satirical renditions of frozen likenesses of Home World politicans who trod on the most Mass-Produced gem species.
The plot was put in place to quietly remove Quattro from public view, by trapping her gemstone in order to serve as the energy source for the cooling core for a new Home World Colony Ship, where she could still be of use to the Empire while quietly living out her centuries and millenia until the energy in her gem was burnt out for good.
Thanks to a hot tip about the cold plot, Quattro was able to run. Ambandoning her dwelling moments before a squad of over built Blue Quartzite enforcers smashed in the door to make the arrest. From then on she was on the run, and in the months that followed, she was able to skip planet to planet further and further away from the only home she had ever known. As it turned out, luck does not indeed last forever, and while on a colony world she was discovered, she stole a small cruiser to escape, although escape would be a bit of a misnomer, as it would imply that the endeavor was entirely successful. It had been a set up.. the ship which she had been so glad to see unguarded had been a trap. Home World was done playing games. As she barreled through hyper space, explosives hidden in the ship's maintinence conduits performed their grim task and blew the ship's superstructure to pieces, coming apart at high warp. As the cockpit module broke away, tumbling throuhg space. A panicked Quattro surged her cryomantic powers and formed a shell of ice and space debris several meters thick around the twisted remains of the main cabin of her small cruiser, then blacked out and knew no more.
After nearly 70 years of drifting in veritable stasis, the frozen hulk of ice, stone and metal encounters a planetary gravity well and begins to drift slowly into the atmosphere, of a most fateful back water fringe world ....
Character Arcs:
The Escape (solo thread perhaps)
Crashdown! : Do You Want Ice With That?
Making friends
Joining the Crystal Gems
Also goes by just "Quattro" or Qt or QtQt (Pronounced like "Cutie")
Quattro is an ALT of Carbide
Appeared Gender: Femme
Appeared Age: 28 (Actual Age, 4739 years old)
Gemstone:Quantum Quattro gemstone, rounded, smooth
Corrupted:No
Appearance: This image is created using Doll Creator, which belongs to its owners, however this character is my own.
Quantum Quattro is a somewhat shorter gem, standing around 5'2 with an athletic but slightly curvey build, perpetually barefoot, and touts a narro gaze on her heterocromic eyes, as well as slightly prominent canines/eyeteeth giving her a very confident look. Her skin is almost alabaster white, and except for a couple fractal black decorative marks on her cheeks, contrasting to the rest of her outfit which is comprised of light blue body suit with hip/midriff cut outs, and a meshy skily over layer of darker electric blue material on her bust, wrists/backs of hands and billowed about her lower ankles, like leg warmers.
Her hair is mostly white as well, and styled as very long ropey dreads, with a pair of angled short pigtails that stick up, like an alert pair of coyote ears. Her locks contain interspersed patches of earthtone, and various blues, her overall colour scheme matching those found in her slightly oval shaped gemstone, which is located on her tummy, appearing throuhg a star shaped hole cut in her bodysuit. For dramatic effect, she can make flower blossums of mist and frost fall from her locks when she tosses her hair.
Polished earthtone beads and a similar chain link belt, slung low about her hips round out her look.
Her hair is mostly white as well, and styled as very long ropey dreads, with a pair of angled short pigtails that stick up, like an alert pair of coyote ears. Her locks contain interspersed patches of earthtone, and various blues, her overall colour scheme matching those found in her slightly oval shaped gemstone, which is located on her tummy, appearing throuhg a star shaped hole cut in her bodysuit. For dramatic effect, she can make flower blossums of mist and frost fall from her locks when she tosses her hair.
Polished earthtone beads and a similar chain link belt, slung low about her hips round out her look.
Personality:
Quattro can have a somewhat wintery disposition, strong and courteous to those who are well prepared, but a punishing force of nature to those who underestimate her, or do her wrong. Strangely so, she can also be rather serene and patient like a fresh snow fall, or frost forming patterns on a window. Whether you get the winter wonderland, or a raging blizzard.. well that depends on how you treat her.
She is prone to minor acts of mischief and fooling around with her cryomancy, which she sometimes uses to create props or effects out of ice or frost and she is DEFINITELY not above making some winter, ice, snow or cold related puns...
Quick, brave, relentless and surprisingly strong for her size, Quattro is the embodiment of big things coming from a small package. However, if betrayed or harmed emotionally she can get rather despondant and sad, and it can be a challenge to 'warm her up' again.... Talk about your Cold Shoulder.
In a fight she will use every skill to her advantage, taking an agressive stance, dual wielding her icy broadswords, and making use of terrain, taunting, focus, strategy, rage, allies, even cheap shots, if necessary. She might not actively CRAVE fighting, and her ego doesnt need any propping up with hollow victories, but she never backs down, and is willing to put down threats hard and fast.
Likes: Challenges, Mischief, A close circle of friends, Frozen Treats (Duh), Cold Beer, Prop based comedy, Quiet time.... Pancakes.
Dislikes: Being underestimated, resting on one's laurels, Presumptuous people, Being restrained, Marzipan, Sambuka
Fears:Intense/Extreme heat sources, going full "Absolute Zero" (see skills section), being treated as a utility, rather than a Gem
Weapon: Pictured in Character art above.
Quantum Quattro summons elaborate, sturdy broadswords in battle, they have hand and a half grips, and long wide blades and are often used in pairs, ala dual wielding. The swords serve as conventional weapons, being eerily sharp and durable,as well as 'conductor's wands' to augment her formidable cryomantic powers. If focusing while the weapons are swung, they can launch a narrow blast wave of icy energy that can either form a flying spike of ice, or remain as energy and freeze solid (for a short time) whatever it hits (referring to objects mainly, but it could freeze a gem's feet in place for one post).
Additionally, the weapons can be coated heavily with ice, turning them more into a pair of heavy Ice Clubs, although their increaed weight really slows down her combat speed and limits her dexterity.
Baseline abilities: Quattro bares all of the standard magical/racial abilities befitting gems. Aka Agelessness, enhanced durability/speed/strength, geo-adaptive physiology, shape shifting, regeneration after a "Poof", bubbling of objects and gemstones, and fusion potential.
Ability One: Ice Magic Proficiency
Quantum Quattro is a very gifted wielder of cold/ice magic. On its simplest level she can form crude objects out of ice, for use as props or diagrams (Similar to how Pearl uses holograms). Her presence can affect the temperature of the environment around her, and can simply freeze things with her prolonged touch. Her powers render her resistant to cold under most circumstances, she can coat the exposed surfaces of her body with a thin layer of magical ice/frost, that allows her to glide along on many surfaces, OR conversely, enjoy excellent traction on frozen surfaces or stick in place for a limited time (Usually one post) allowing her to cling to walls or celings and stick in place provided that surface has a layer of frost.
The danger in her skills is a moment of deep magical cold, which can occur if she recklessly over taxes her powers. It is called the Absolute Zero moment, wherein the strain of her own magical cold energy will freeze her solid, encasing her in an icy tomb wherein she is magically sperarated from space and time, causing her mind to acccelerate and race exponentially to such speeds that she will be left catatonic, dizzy, confused/amnesiac and vulnerable, for a time, once she actually wakes up some moments later (depends on the situation) and emerges from the ice. Extremes of heat are also a hazard to her as heat based attacks, or high temperature environments will deplete her energy more rapidly
Ability 2: Snow Fort
Qt focuss her cold based magic to conjure or collect moisture from the environment (similar as to how Lapis forms water wings) and combines it with bits of material from the surrounding terrain, like dirt, rocks bits of this n that, and solidifies it together into a protective wall of Ice, Snow and Debris that erupts upward from the ground in front of her up to a height of aproximately 6 ft and being equal in width and a little over a foot thick. It is strengthend with magic, making it sturdy, but something like a raging jasper would probably end up taking it down.
She can summon up to 3 walls, protecting an area about 12ft wide, forming a half hexagon or small triangle pyramidal shape for defense or to block off 3 seperate points within a short distance of one another, like adjacent hallways.
The walls can be destroyed, or crumbled by QT and sent crashing forward about 15 ft as a mini rolling avalanche to encumber or sweep away an opponent, more than damamge them.
If left on their own, they will melt at a speed appropriate to the environment, or not, if the environment is sub-zero.
Fusions: No known fusions as of yet.
History:
Quatnum Quattro was Kindergartened on Home World, in the Court of Blue Diamond. Cultivated to be an aristocratic gem with exceptional poise and skill in the political arena, they got a literal frost wielding fire-brand in the process who was prone to stirring up the crowds of common gems.
As the centuries wore on, Quattro managed to make herself more than a few political enemies, and in the end, it turned out that their combined influence on Blue Diamond out stripped her own, in spades.
Her skills at manipulating cold and ice were well known, as she frequently used them to make satirical renditions of frozen likenesses of Home World politicans who trod on the most Mass-Produced gem species.
The plot was put in place to quietly remove Quattro from public view, by trapping her gemstone in order to serve as the energy source for the cooling core for a new Home World Colony Ship, where she could still be of use to the Empire while quietly living out her centuries and millenia until the energy in her gem was burnt out for good.
Thanks to a hot tip about the cold plot, Quattro was able to run. Ambandoning her dwelling moments before a squad of over built Blue Quartzite enforcers smashed in the door to make the arrest. From then on she was on the run, and in the months that followed, she was able to skip planet to planet further and further away from the only home she had ever known. As it turned out, luck does not indeed last forever, and while on a colony world she was discovered, she stole a small cruiser to escape, although escape would be a bit of a misnomer, as it would imply that the endeavor was entirely successful. It had been a set up.. the ship which she had been so glad to see unguarded had been a trap. Home World was done playing games. As she barreled through hyper space, explosives hidden in the ship's maintinence conduits performed their grim task and blew the ship's superstructure to pieces, coming apart at high warp. As the cockpit module broke away, tumbling throuhg space. A panicked Quattro surged her cryomantic powers and formed a shell of ice and space debris several meters thick around the twisted remains of the main cabin of her small cruiser, then blacked out and knew no more.
After nearly 70 years of drifting in veritable stasis, the frozen hulk of ice, stone and metal encounters a planetary gravity well and begins to drift slowly into the atmosphere, of a most fateful back water fringe world ....
Character Arcs:
The Escape (solo thread perhaps)
Crashdown! : Do You Want Ice With That?
Making friends
Joining the Crystal Gems