Post by stabbycat on Jun 1, 2016 2:40:38 GMT
Name: Aragon
Appeared Gender: Male
Appeared Age: 20
Gemstone: Blue Aragonite
Gemstone Location: In the middle of his chest, just below the collarbone.
Corrupted:(N)
(If Corrupted)Monster Form:
Appearance: Standing at a height of 5’ 7” and weighing in at 170 lbs, Aragon holds an athletic physique with a lean musculature. Despite this, his somewhat feminine facial features and shoulder length hair may give off a different impression entirely. He sports sky-blue skin, soul-spearing white eyes and cloudy white hair. Paired with his dark brown gambeson, white cloth under shirt, light brown leggings and calf-high leather boots, his appearance leans heavily towards that of a fantasy enthusiast: which he totally is.
Personality: Aragon is a fun-loving individual who loves a crowd, especially if it’s a crowd he can cater to: be it food, drinks, or stories a plenty. He’s a free spirit who lives for the sake of living a good life now that he knows it what it’s like to be free from arbitrary obligation and command. He tends to lean towards a subtle, pacifistic demeanor when it comes to serious conflict, as a result.
At the same time, he can’t help but feel that heroic spirit calling inside of him, screaming for him to take action when he sees a poor soul in dire need of help, no matter who they are: a bad habit of his that’s bound to get him in trouble. Probably the soldier ingrained in him, he figures.
Likes/Dislikes: Aragon pretty much loves all things of the fantasy genre, whether it be tabletop games, cards games, movies, books, or the aesthetics of real world objects and furnishings, much to the point that he has literally surrounded himself in it. He loves to wander and hike, mosey around the ocean on his boat, taken in the sights the world has to offer him. Entertaining guests and helping out those who come to the tavern seeking solace and advice are part of what give his existence meaning.
Conflict, however, is something he is not willing to tolerate aboard his vessel, and is definite grounds for being barred from the tavern (or the being tossed out in the ocean with an inflatable pool animal if the boat’s moving) if there is any hint of mongering it. Injustice is another thing he will not stand idly by to watch as it unfolds. Any notion that a helpless individual is being taken advantage of, or is put in harm’s way is something that will almost always acted upon.
Fears: Being left powerless, devoid of agency to stop the Kindergarten when he first learned about it haunted it for many a year of his life when he ran away from his service. Being caught in that same situation would devastate him, especially in a dire circumstance involving lives at stake.
The only thing coming close to that is having his civilian identity found out by the wrong people, which would almost definitely lead to him being revealed as a deserter of the Diamonds and having his dream business systematically destroyed, anyone near and dear to him torn down as
Weapon: An elegant halberd: Halberd (Roughly 6' 5" in reach, same handle design as the hammer)
A massive two-handed hammer: Warhammer (Same reach.)
Ability 1: Armor Generation: This ability allows him to conjure a set of living dermal armor, giving him active control over the general density and shape of the armor. Fine tuning the density is trickier than simply modifying the shape of the armor, as the shape tends to be more solidified in his mind while the density is almost always required to be reconfigured on the fly, and is usually done so in extremes. The complexity of the armor itself can range from a simple cuirass with the same density as steel to full plate armor with the structure of steel-titanium alloy plates wrapped with a weave of spider silk and kevlar. This ability can also be used to erect a towershield or to curl up into a ball of thick armor, much like an armadillo.
However, as tough as his armor can be, it requires an input of sensory and concentration in order to change in both shape and structure. Breaking concentration or line of sight before the armor can solidify will cause the part of the armor that’s being worked with to simply slough off, leaving that portion of the body exposed. In addition, the armor doesn’t take into account extremes in heat or cold, and is extremely conductive due to the nature of the armor itself.
Armour Types
Kelvar: Good for general resistance against explosives and heat, but is weak to blunt force trauma, cutting forces and frigid climates.
Spider silk: Resistant to cutting and slicing attack,weak to blunt force and heat.
Ceramic: Resistant against shrapnel, its heavier weight may prove beneficial in minimizing knock back from attacks. Unwieldy and inflexible.
Steel: Resistant to slashing damage, weak against heat, blunt force, electricity. Incredibly heavy.
Titanium: Slightly better resistance against slashing damage, with a superior capacity for receiving blunt force attacks. A fourth of the weight of steel. Extremely conductive and almost entirely lethal to wear during lighting storms or to use against foes with electricity manipulation without proper insulation.
Durasteel: A self-made alloy of titanium and steel, it does a far superior job of handling slashing and brunt force, with a marginal capacity to handle heat better. It's also roughly a third of the weight of steel, given titanium's incredibly light nature. However, it is far more conductive than regular steel.
Copper/Aluminum: Used to insulate armor plates and contain electrical currents to avoid being struck and poofed/killed during battle or lightning storms. Inadequate at armoring.
Defunct Armor Types
Bronze
Iron
Wrought Iron
Ability 2: Gravity Manipulation: Aragon can change the direction of gravity entirely...or rather, he can change the gravity of any objects or people in his line of sight. Additionally, the intensity of the gravity can be increased or decreased to serve a multitude of functions for such a utilitarian ability: anything from pulling people up into the air and slamming them into the ground to slowing and even negating a person’s fall. This power can also be applied to himself as needed.
However, the power draws from his stamina, and any exertions with start to take a toll on physical output. Small, household items are negligible, but the weight of any given person will allow the use of the power for twenty to thirty seconds when lifting, with each additional person take two seconds off of the time range. Anything heavier than a full grown, overweight adult will cut down on the time window severely, leaving only a few precious seconds to manipulate the gravity of that object. Violent bursts of this power, with the intent to slam an opponent into the ground, shunt them off balance, or hurl them into the air can only be performed four times before Aragon collapses from complete exhaustion, rendering himself incapable of moving for a couple of days at best, and a week at worst.
Fusions: None.
History: Raised to be a leader among soldiers, Aragon had been sent to Earth after a catastrophic failure in his service to the Yellow Diamond that ultimately crippled his military career, in his own eyes. Despite this, he still had some for aptitude for leadership that couldn’t be denied, and a combat prowess that held against some of the more experienced warriors. He still had his uses. He was offered a second chance to prove his loyalty and revive his career as a soldier in the form of guarding the Kindergarten down on Earth.
Initially, he was left out of the dark: he needed to prove his worth before he could be trusted. But as he kept to his duties, guarding posts as needed and ensuring the guardsmen beneath him were focused and in top shape for their shifts, he was slowly brought into the fold...and subsequently horrified by what he had heard.
The action he had taken that besmirched his reputation was the act of throwing himself onto a sentenced Gem, one who looked so hopeless, innocent, begging to be saved from their shattering as he tried to shield them with his body. He was dragged away, beaten and locked up for a time after being immediately stripped of rank on the spot. He was young and foolish, it was to be expected of some of the more youthful soldiers, but ultimately undignifying of a leader. It was a phase he’d ultimately grow out of on Earth.
Or that was the thought, at any rate.
Yet here he was, subjected to the same scenario, only on a much grander scale: a whole planet, and many more, slowly being eaten away and impregnated with those...things. A whole planet screaming for the same mercy that the poor Gem had once cried out for. But it wasn’t something that he could readily save on his own, and even if he could have sabotaged the operations, it would’ve meant paying the price with his own life.
So he walked away, and disappeared into the night while the shifts were changing, leaving behind a potential legacy filled with glory and conquest, and songs of heroics sung in his name.
Bound to this world, he grew to love it as he explored where his feet took him, learned plenty of what he could, and eventually fell in love with Earth’s dream world of ‘high fantasy’ as the humans call it, after stumbling upon a medieval fair outside of Beach City, taking in anything and everything linked to this wonderful event that captured a time far-gone.
Now, he stands as a proud owner of a yacht with an interior that mimics taverns of old: a few headmounts of local game, cherry barcounter with a crisp cedar flooring and bold mahogany walls, pewter pints and tankards, a gated hearth for the winter time, and some fake torchlights (can’t have the boat burn down). It had taken many arduous years of working fast food in Beach City to pay for his dream business, the slice of a peaceful life that he wanted for himself. But he was finally there, open, and ready for business. He was ready to announce the grand opening of the tavern down in the docks...or to be caught by a transmission from Rose Quartz.
She needed heroes. Soldiers. Anyone willing to protect the Earth
...No matter how much he wanted to stay away from the calamity, he could feel himself screaming inside. Dying to make a difference. That was what he was trained to do. To cower from the war, or to help those who might get caught up in it…?
Ultimately, he decided to do both, opening up the tavern a year after the transmission: he had waited long enough for his dream. No war was going to keep him from it.
(Note: In keeping with the 13-under rule of the site, the tavern will only serve soda unless otherwise allowed.)
Character Arcs: Aragon settling into his boat and new job as the inn-keep and the bartender of the boat-tavern. Aragon’s conflict between helping those with the Diamonds and those with the Crystal Gems, and settling in with the Crystal Gems. Aragon finds himself conflicted with joining the fight in full and becoming a fighter for the Gems while trying to balance his own civil identity. Aragon struggles with the knowledge that his own service to the Diamonds may have brought about terrible consequences for the planets that were being raided, and their inhabitants.
Appeared Gender: Male
Appeared Age: 20
Gemstone: Blue Aragonite
Gemstone Location: In the middle of his chest, just below the collarbone.
Corrupted:(N)
(If Corrupted)Monster Form:
Appearance: Standing at a height of 5’ 7” and weighing in at 170 lbs, Aragon holds an athletic physique with a lean musculature. Despite this, his somewhat feminine facial features and shoulder length hair may give off a different impression entirely. He sports sky-blue skin, soul-spearing white eyes and cloudy white hair. Paired with his dark brown gambeson, white cloth under shirt, light brown leggings and calf-high leather boots, his appearance leans heavily towards that of a fantasy enthusiast: which he totally is.
Personality: Aragon is a fun-loving individual who loves a crowd, especially if it’s a crowd he can cater to: be it food, drinks, or stories a plenty. He’s a free spirit who lives for the sake of living a good life now that he knows it what it’s like to be free from arbitrary obligation and command. He tends to lean towards a subtle, pacifistic demeanor when it comes to serious conflict, as a result.
At the same time, he can’t help but feel that heroic spirit calling inside of him, screaming for him to take action when he sees a poor soul in dire need of help, no matter who they are: a bad habit of his that’s bound to get him in trouble. Probably the soldier ingrained in him, he figures.
Likes/Dislikes: Aragon pretty much loves all things of the fantasy genre, whether it be tabletop games, cards games, movies, books, or the aesthetics of real world objects and furnishings, much to the point that he has literally surrounded himself in it. He loves to wander and hike, mosey around the ocean on his boat, taken in the sights the world has to offer him. Entertaining guests and helping out those who come to the tavern seeking solace and advice are part of what give his existence meaning.
Conflict, however, is something he is not willing to tolerate aboard his vessel, and is definite grounds for being barred from the tavern (or the being tossed out in the ocean with an inflatable pool animal if the boat’s moving) if there is any hint of mongering it. Injustice is another thing he will not stand idly by to watch as it unfolds. Any notion that a helpless individual is being taken advantage of, or is put in harm’s way is something that will almost always acted upon.
Fears: Being left powerless, devoid of agency to stop the Kindergarten when he first learned about it haunted it for many a year of his life when he ran away from his service. Being caught in that same situation would devastate him, especially in a dire circumstance involving lives at stake.
The only thing coming close to that is having his civilian identity found out by the wrong people, which would almost definitely lead to him being revealed as a deserter of the Diamonds and having his dream business systematically destroyed, anyone near and dear to him torn down as
Weapon: An elegant halberd: Halberd (Roughly 6' 5" in reach, same handle design as the hammer)
A massive two-handed hammer: Warhammer (Same reach.)
Ability 1: Armor Generation: This ability allows him to conjure a set of living dermal armor, giving him active control over the general density and shape of the armor. Fine tuning the density is trickier than simply modifying the shape of the armor, as the shape tends to be more solidified in his mind while the density is almost always required to be reconfigured on the fly, and is usually done so in extremes. The complexity of the armor itself can range from a simple cuirass with the same density as steel to full plate armor with the structure of steel-titanium alloy plates wrapped with a weave of spider silk and kevlar. This ability can also be used to erect a towershield or to curl up into a ball of thick armor, much like an armadillo.
However, as tough as his armor can be, it requires an input of sensory and concentration in order to change in both shape and structure. Breaking concentration or line of sight before the armor can solidify will cause the part of the armor that’s being worked with to simply slough off, leaving that portion of the body exposed. In addition, the armor doesn’t take into account extremes in heat or cold, and is extremely conductive due to the nature of the armor itself.
Armour Types
Kelvar: Good for general resistance against explosives and heat, but is weak to blunt force trauma, cutting forces and frigid climates.
Spider silk: Resistant to cutting and slicing attack,weak to blunt force and heat.
Ceramic: Resistant against shrapnel, its heavier weight may prove beneficial in minimizing knock back from attacks. Unwieldy and inflexible.
Steel: Resistant to slashing damage, weak against heat, blunt force, electricity. Incredibly heavy.
Titanium: Slightly better resistance against slashing damage, with a superior capacity for receiving blunt force attacks. A fourth of the weight of steel. Extremely conductive and almost entirely lethal to wear during lighting storms or to use against foes with electricity manipulation without proper insulation.
Durasteel: A self-made alloy of titanium and steel, it does a far superior job of handling slashing and brunt force, with a marginal capacity to handle heat better. It's also roughly a third of the weight of steel, given titanium's incredibly light nature. However, it is far more conductive than regular steel.
Copper/Aluminum: Used to insulate armor plates and contain electrical currents to avoid being struck and poofed/killed during battle or lightning storms. Inadequate at armoring.
Defunct Armor Types
Bronze
Iron
Wrought Iron
Ability 2: Gravity Manipulation: Aragon can change the direction of gravity entirely...or rather, he can change the gravity of any objects or people in his line of sight. Additionally, the intensity of the gravity can be increased or decreased to serve a multitude of functions for such a utilitarian ability: anything from pulling people up into the air and slamming them into the ground to slowing and even negating a person’s fall. This power can also be applied to himself as needed.
However, the power draws from his stamina, and any exertions with start to take a toll on physical output. Small, household items are negligible, but the weight of any given person will allow the use of the power for twenty to thirty seconds when lifting, with each additional person take two seconds off of the time range. Anything heavier than a full grown, overweight adult will cut down on the time window severely, leaving only a few precious seconds to manipulate the gravity of that object. Violent bursts of this power, with the intent to slam an opponent into the ground, shunt them off balance, or hurl them into the air can only be performed four times before Aragon collapses from complete exhaustion, rendering himself incapable of moving for a couple of days at best, and a week at worst.
Fusions: None.
History: Raised to be a leader among soldiers, Aragon had been sent to Earth after a catastrophic failure in his service to the Yellow Diamond that ultimately crippled his military career, in his own eyes. Despite this, he still had some for aptitude for leadership that couldn’t be denied, and a combat prowess that held against some of the more experienced warriors. He still had his uses. He was offered a second chance to prove his loyalty and revive his career as a soldier in the form of guarding the Kindergarten down on Earth.
Initially, he was left out of the dark: he needed to prove his worth before he could be trusted. But as he kept to his duties, guarding posts as needed and ensuring the guardsmen beneath him were focused and in top shape for their shifts, he was slowly brought into the fold...and subsequently horrified by what he had heard.
The action he had taken that besmirched his reputation was the act of throwing himself onto a sentenced Gem, one who looked so hopeless, innocent, begging to be saved from their shattering as he tried to shield them with his body. He was dragged away, beaten and locked up for a time after being immediately stripped of rank on the spot. He was young and foolish, it was to be expected of some of the more youthful soldiers, but ultimately undignifying of a leader. It was a phase he’d ultimately grow out of on Earth.
Or that was the thought, at any rate.
Yet here he was, subjected to the same scenario, only on a much grander scale: a whole planet, and many more, slowly being eaten away and impregnated with those...things. A whole planet screaming for the same mercy that the poor Gem had once cried out for. But it wasn’t something that he could readily save on his own, and even if he could have sabotaged the operations, it would’ve meant paying the price with his own life.
So he walked away, and disappeared into the night while the shifts were changing, leaving behind a potential legacy filled with glory and conquest, and songs of heroics sung in his name.
Bound to this world, he grew to love it as he explored where his feet took him, learned plenty of what he could, and eventually fell in love with Earth’s dream world of ‘high fantasy’ as the humans call it, after stumbling upon a medieval fair outside of Beach City, taking in anything and everything linked to this wonderful event that captured a time far-gone.
Now, he stands as a proud owner of a yacht with an interior that mimics taverns of old: a few headmounts of local game, cherry barcounter with a crisp cedar flooring and bold mahogany walls, pewter pints and tankards, a gated hearth for the winter time, and some fake torchlights (can’t have the boat burn down). It had taken many arduous years of working fast food in Beach City to pay for his dream business, the slice of a peaceful life that he wanted for himself. But he was finally there, open, and ready for business. He was ready to announce the grand opening of the tavern down in the docks...or to be caught by a transmission from Rose Quartz.
She needed heroes. Soldiers. Anyone willing to protect the Earth
...No matter how much he wanted to stay away from the calamity, he could feel himself screaming inside. Dying to make a difference. That was what he was trained to do. To cower from the war, or to help those who might get caught up in it…?
Ultimately, he decided to do both, opening up the tavern a year after the transmission: he had waited long enough for his dream. No war was going to keep him from it.
(Note: In keeping with the 13-under rule of the site, the tavern will only serve soda unless otherwise allowed.)
Character Arcs: Aragon settling into his boat and new job as the inn-keep and the bartender of the boat-tavern. Aragon’s conflict between helping those with the Diamonds and those with the Crystal Gems, and settling in with the Crystal Gems. Aragon finds himself conflicted with joining the fight in full and becoming a fighter for the Gems while trying to balance his own civil identity. Aragon struggles with the knowledge that his own service to the Diamonds may have brought about terrible consequences for the planets that were being raided, and their inhabitants.