Post by Grand Inquisitor, Mr. O on Oct 11, 2015 20:29:53 GMT
Name: Opalite
Nick Names- Mr. O, Gentlemen Gem, Tops
Appeared Gender: Male
Appeared Age: Mid-20s
Gemstone: Opalite
Gemstone Location: Top center of head.
Corrupted:(Y/N) Nope.
(If Corrupted)Monster Form:
Appearance: Standing at about 7 feet tall with a very slender body, his skin is a light blue color with pure white eyes. His skin tight Homeworld Gem clothing already had an odd look to it compared to most Gems from Homeworld. His clothing were jet black with white trimming, very close to a fancy tux from Earth. (Including a butt cape!) The collar moves up the sides of his head to his bone white hair line, fixed atop of his head and also links into his high collars when fighting is a slick looking top hat that makes him appear even taller then 7 foot getting closer to 8. A White Diamond symbol on both of his shoulders and a large white diamond across his back, a smile almost always crossed his lips, and his Gem tucked away under his top hat almost at all times.
((Picture is as close as I could get, really just to know what his clothing MOSTLY looks like.))
img01.deviantart.net/d377/i/2014/328/6/7/warframe___limbo_the_butterfly_magician_by_veqluna-d87hl2x.jpg
Personality: Opalite, or "Mr. O" as he liked to refer to himself, is an interesting Gem to come from Homeworld. Very witty and enjoying to laugh at almost all things, whether or not they were seen as funny by others. Never mad... Mr. O would rather laugh at the situation he is in then to get upset, never taking anything to heart. While meeting new Gems he always shows respect, he will act as if he dosn't know something to avoid talking about subjects he finds tough to speak off. While he can get upset or angry he will try to hide it right away with a joke or most likely a riddle to change the subject... letting others know he feels down or upset he looks at it as a form of weakness, most likely from his time working under White Diamond and the life of Homeworld.
Likes/Dislikes:
~^~Likes~^~
Others hurting themselves
Jokes
Riddles
*Secret*
Earth Music
~!~Dislikes~!~
Being ignored
Having to fight
Getting dirty/wet/messy
*Secret*
Being touched
Fears: White Diamond, Trapped in tight places, Lost of his hat, Tripping
Weapon: Cane/Whip- Mr. O's cane is used as a blunt weapon, smacking and proding at his foes, until he needs to step it up and can shoot out slashes of void energy by slashing out with his cane, or if in trouble he will transform the cane into a whip form. The cane is about 5 feet long, standing from the ground while the whip grows to about 7 feet.
Ability 1: Rift Dancing- With a quick tap of his cane off the ground, Mr. O vanishes by taking a step into the rift plane. While in this plane he is unable to interact with the material plane, this includes fighting or even helping another Gem. The Rift Plane is an alternate dimension to the normal environment, or material Plane where most Gems and other actions take place. (Non-Combat Ability)
Ability 2: Magic (Top) Hat- Mr. O's hat is quiet indeed special to him, not just because of how dapper he feels in it, but for his interesting ability with it. Removing the hat he is able to absorb small amounts of matter, such as fire balls or bullets, maybe even some throwing weapons. (Any weapons that get lost in the hat will just poof away) Not working like a backpack as he cant keep things in his hat for long, more like he can return small amounts of whatever his fired upon him. (Nothing really bigger then say the size of a basketball could fit into the hat, maybe with power growth he is able to hold larger things in.)
Fusions: None so far.
History: A Gem born to Homeworld, rather old at the age of 20,000 or so, (He don't like to talk of his age) He was set to work under the White Diamond infrastructure. He was a natural fit for the interrogation that came along with working under White Diamond. He spent a long time on the Homeworld to the point to where he had climbed up the ranks reaching an almost Grand Inquisitor position, he enjoyed his work and it showed in everything he did. With news of things going black on Earth, of course he was sent to find out why... and who... and when.
Assigned a ship and told a limited amount of known info on the planet, he was sent out to gather information on why the pads were down and "talk" to any active Gems on the planet. Making contact with any other Homeworld Gem was just a bonus, taking it as an interesting job since he had only left Homeworld a few times in all his time while alive, he departs from Homeworld with his goal clear in his mind.
Character Arcs: 1. Find the information he is looking for and have fun in his own way, then return to report what he has learned.
2. Learn as much as he can about the "Humans" and their culture.
3. Gather any other Homeworld Gems together to chit chat!
4. Redemption? Maybe...
Nick Names- Mr. O, Gentlemen Gem, Tops
Appeared Gender: Male
Appeared Age: Mid-20s
Gemstone: Opalite
Gemstone Location: Top center of head.
Corrupted:(Y/N) Nope.
(If Corrupted)Monster Form:
Appearance: Standing at about 7 feet tall with a very slender body, his skin is a light blue color with pure white eyes. His skin tight Homeworld Gem clothing already had an odd look to it compared to most Gems from Homeworld. His clothing were jet black with white trimming, very close to a fancy tux from Earth. (Including a butt cape!) The collar moves up the sides of his head to his bone white hair line, fixed atop of his head and also links into his high collars when fighting is a slick looking top hat that makes him appear even taller then 7 foot getting closer to 8. A White Diamond symbol on both of his shoulders and a large white diamond across his back, a smile almost always crossed his lips, and his Gem tucked away under his top hat almost at all times.
((Picture is as close as I could get, really just to know what his clothing MOSTLY looks like.))
img01.deviantart.net/d377/i/2014/328/6/7/warframe___limbo_the_butterfly_magician_by_veqluna-d87hl2x.jpg
Personality: Opalite, or "Mr. O" as he liked to refer to himself, is an interesting Gem to come from Homeworld. Very witty and enjoying to laugh at almost all things, whether or not they were seen as funny by others. Never mad... Mr. O would rather laugh at the situation he is in then to get upset, never taking anything to heart. While meeting new Gems he always shows respect, he will act as if he dosn't know something to avoid talking about subjects he finds tough to speak off. While he can get upset or angry he will try to hide it right away with a joke or most likely a riddle to change the subject... letting others know he feels down or upset he looks at it as a form of weakness, most likely from his time working under White Diamond and the life of Homeworld.
Likes/Dislikes:
~^~Likes~^~
Others hurting themselves
Jokes
Riddles
*Secret*
Earth Music
~!~Dislikes~!~
Being ignored
Having to fight
Getting dirty/wet/messy
*Secret*
Being touched
Fears: White Diamond, Trapped in tight places, Lost of his hat, Tripping
Weapon: Cane/Whip- Mr. O's cane is used as a blunt weapon, smacking and proding at his foes, until he needs to step it up and can shoot out slashes of void energy by slashing out with his cane, or if in trouble he will transform the cane into a whip form. The cane is about 5 feet long, standing from the ground while the whip grows to about 7 feet.
Ability 1: Rift Dancing- With a quick tap of his cane off the ground, Mr. O vanishes by taking a step into the rift plane. While in this plane he is unable to interact with the material plane, this includes fighting or even helping another Gem. The Rift Plane is an alternate dimension to the normal environment, or material Plane where most Gems and other actions take place. (Non-Combat Ability)
Ability 2: Magic (Top) Hat- Mr. O's hat is quiet indeed special to him, not just because of how dapper he feels in it, but for his interesting ability with it. Removing the hat he is able to absorb small amounts of matter, such as fire balls or bullets, maybe even some throwing weapons. (Any weapons that get lost in the hat will just poof away) Not working like a backpack as he cant keep things in his hat for long, more like he can return small amounts of whatever his fired upon him. (Nothing really bigger then say the size of a basketball could fit into the hat, maybe with power growth he is able to hold larger things in.)
Fusions: None so far.
History: A Gem born to Homeworld, rather old at the age of 20,000 or so, (He don't like to talk of his age) He was set to work under the White Diamond infrastructure. He was a natural fit for the interrogation that came along with working under White Diamond. He spent a long time on the Homeworld to the point to where he had climbed up the ranks reaching an almost Grand Inquisitor position, he enjoyed his work and it showed in everything he did. With news of things going black on Earth, of course he was sent to find out why... and who... and when.
Assigned a ship and told a limited amount of known info on the planet, he was sent out to gather information on why the pads were down and "talk" to any active Gems on the planet. Making contact with any other Homeworld Gem was just a bonus, taking it as an interesting job since he had only left Homeworld a few times in all his time while alive, he departs from Homeworld with his goal clear in his mind.
Character Arcs: 1. Find the information he is looking for and have fun in his own way, then return to report what he has learned.
2. Learn as much as he can about the "Humans" and their culture.
3. Gather any other Homeworld Gems together to chit chat!
4. Redemption? Maybe...